// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef LODRECIPE_LODRecipeMiscSettings_generated_h
#error "LODRecipeMiscSettings.generated.h already included, missing '#pragma once' in LODRecipeMiscSettings.h"
#endif
#define LODRECIPE_LODRecipeMiscSettings_generated_h

#define HostProject_Plugins_Simplygon_Source_LODRecipe_Public_LODRecipeMiscSettings_h_26_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FLODRecipeMiscSettings_Statics; \
	static class UScriptStruct* StaticStruct();


template<> LODRECIPE_API UScriptStruct* StaticStruct<struct FLODRecipeMiscSettings>();

#define HostProject_Plugins_Simplygon_Source_LODRecipe_Public_LODRecipeMiscSettings_h_17_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FMorphTargetsToRemove_Statics; \
	static class UScriptStruct* StaticStruct();


template<> LODRECIPE_API UScriptStruct* StaticStruct<struct FMorphTargetsToRemove>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID HostProject_Plugins_Simplygon_Source_LODRecipe_Public_LODRecipeMiscSettings_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
