// Copyright (c) Microsoft Corporation. 
// Licensed under the MIT license.

#pragma once

#include "CoreMinimal.h"
#include "Containers/Map.h"
#include "Containers/Array.h"
#include "SimplygonJobData.h"

class AStandInMeshActor;
class ULODRecipe;
class FSimplygonProcessor;

/**
 * @brief Simplygon Plugin Utilities
*/
class ISimplygonPluginUtilities
{
	
public:
	/**
	 * @brief Get Simplygon Processor.
	 * @return Pointer to FSimplygonProcessor
	*/
	virtual FSimplygonProcessor* GetSimplygonProcessor() = 0;
};


